The Clan Enters Tier 4 ~Raaj, August 20th, 2003


If you're reading this and are like most people who read EverQuest guild sites, you probably visit quite a few of them. Lots of guilds are time enabled now, and the pages are thick with screenshots of the zone, the loot, and something else....whining. It's near impossible to look at EQ sites lately without seeing some form of bitching or complaining about the Plane of Time.

"It's so buggy!"
"It's Unoriginal!"
"The ending sux0rz!"
"The Plane of time loot isn't good enough!"

All of these sites forget to mention one thing...The Plane of Time is fun. It's adrenaline pumping, clock-watching, nail-biting, refusing-to-blink-so-you-don't-miss-anything FUN. And fun is something that's been missing in this game for awhile. Sure, killing Rallos Zek was fun. Killing Xegony, Fennin, Coirnav, The Rathe Council...that was all fun. But they've got nothing on the Plane of Time. This is the kind of fun you felt when you were level 17 and ran from Qeynos to Freeport. It's the fun you felt the first time you saw Vox or Nagafen. It's what EQ is all about. Some of you might be thinking I'm crazy. How could I enjoy doing the same 5 trials every single day, relying on every member to be focused and on top of their game? How can I smile everytime the guild gets their collective asses handed to them and sent to their bind spot because we tried something new and it didn't quite work? Maybe I am crazy, but I've got a guild of Crazy people here with me...and we're having fun.

We finally made it past Stage 3 late Friday night. This was our 5th day raiding time in total. Stage 3 is frustrating, but a rush regardless. Like everything else so far, it's all about teamwork. From the initial lemming-drop to the final pulse-pounding seconds. After it was beaten it was a bit late to fool around with any of Stage 4, so we called it a night and got some sleep for Saturday.

Saturday morning came, and we flew through to stage 4 extremely quickly. There, we found Saryrn, Terris Thule, Vallon Zek, and Tallon Zek. We decided to try Saryrn first, since nobody anywhere enjoys the Plane of Torment. After fooling around with her a bit, we gave her a go, and she gave us all a severe beating. Our attempts continued...70%....52%....37%...Dead. Our first Plane of Time god had been slain on only our Sixth day in the zone.

Grats Cordain and Tilamaree:


Grats Mortallis:

Next was Terris Thule...

We went into this fight the first time and got her to a meager 70%. A few had to camp at that point, which brought our numbers into the mid 50's, but we decided to try again. With a few group mods, and some strategy changes, we got her to a disappointing 6%. Too late for another attempt, we put her off for the next day and camped. Sunday afternoon, on our first attempt of the day, Terris was slain flawlessly. Way to go guys.

Grats Evergazing:


Grats Siilvir:


Grats Sebastion:

Besides the Plane of Time, we've been terrorizing any elemental targets we can find up. We've caught Xegony and Fennin up once each, as well as almost every mini in each plane.


© 2003 Clan Ta Veren -- An EverQuest Guild on Terris-Thule